Tavaron
06-10-2012, 00:59
Wenn Htmlkodierung deakiviert, ist keine nachträgliche Änderung möglich
[Exception: Wenn Htmlkodierung deakiviert, ist keine nachträgliche Änderung möglich]
bei stne.Scripting.Types.Html.CHtmlLiteral.set_Text(St ring value) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 790.
bei stne.Scripting.Types.Html.CHtmlControl.set_InnerTe xt(String value) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 317.
bei stne.Scripting.Types.Html.CHtmlListBoxItem.RenderB eginTag(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 3013.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 350.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CTableCell.Render(HtmlTe xtWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 2101.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CTable.Render(HtmlTextWr iter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 1497.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CHtmlForm.Render(HtmlTex tWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 146.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.TScript.GetControl() in d:\source\proximo\dev1\projects\stne\game\Core\Tem p3.cs:Zeile 564.
bei stne.wf_ScriptEdit.pg_ep_Website(THtmlControl Container) in d:\source\proximo\dev1\projects\stne\game\WebForms \ScriptEdit.cs:Zeile 1071.
bei stne.wf_ScriptEdit.pg_TabControl() in d:\source\proximo\dev1\projects\stne\game\WebForms \ScriptEdit.cs:Zeile 670.
bei stne.wf_ScriptEdit.pg_Edit() in d:\source\proximo\dev1\projects\stne\game\WebForms \ScriptEdit.cs:Zeile 596.
bei stne.wf_ScriptEdit.CreatePage() in d:\source\proximo\dev1\projects\stne\game\WebForms \ScriptEdit.cs:Zeile 248.
bei stne.TstneBasePage.CallCreatePage() in d:\source\proximo\dev1\projects\stne\game\Core\Web Controls.cs:Zeile 199.
bei stne.TstneGamePage.CallCreatePage() in d:\source\proximo\dev1\projects\stne\game\Core\Web Controls.cs:Zeile 1022.
bei stne.wf_ScriptEdit.Run() in d:\source\proximo\dev1\projects\stne\game\WebForms \ScriptEdit.cs:Zeile 99.
bei stne.wf_Game.Page_Load(Object sender, EventArgs e) in d:\source\proximo\dev1\projects\stne\game\Game.asp x.cs:Zeile 142.
bei System.Web.UI.Control.LoadRecursive()
bei System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint)
Assembly: stne.dll
Time: 06.10.2012 00:55:24
Server: DE1
User-ID: 62789
STNE-Version: 1.0.74.543
Compiled at: 03.10.2012 18:35:23
Compiled from: Proximo
in folgender Funktion
Function ShipListItem(menue As CHtmlListBox, ship As CShip, Selected As Boolean)
{
Var tmp As New CHtmlListBoxItem("", ship.ShipID, Selected);
tmp.Insert(0, ship.GetNameHtml());
menue.Add(tmp);
}
Hoffentlich ist das nicht schon wieder so ne "nichts-zu-machen-Geschichte"...
[Exception: Wenn Htmlkodierung deakiviert, ist keine nachträgliche Änderung möglich]
bei stne.Scripting.Types.Html.CHtmlLiteral.set_Text(St ring value) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 790.
bei stne.Scripting.Types.Html.CHtmlControl.set_InnerTe xt(String value) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 317.
bei stne.Scripting.Types.Html.CHtmlListBoxItem.RenderB eginTag(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 3013.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 350.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CTableCell.Render(HtmlTe xtWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 2101.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CTable.Render(HtmlTextWr iter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 1497.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CHtmlForm.Render(HtmlTex tWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 146.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.Scripting.Types.Html.CHtmlControl.RenderChild ren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 368.
bei stne.Scripting.Types.Html.CHtmlControl.Render(Html TextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 351.
bei stne.Scripting.Types.Html.CHtmlControl.RenderContr ol(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scriptin g\WebControls.cs:Zeile 335.
bei stne.TScript.GetControl() in d:\source\proximo\dev1\projects\stne\game\Core\Tem p3.cs:Zeile 564.
bei stne.wf_ScriptEdit.pg_ep_Website(THtmlControl Container) in d:\source\proximo\dev1\projects\stne\game\WebForms \ScriptEdit.cs:Zeile 1071.
bei stne.wf_ScriptEdit.pg_TabControl() in d:\source\proximo\dev1\projects\stne\game\WebForms \ScriptEdit.cs:Zeile 670.
bei stne.wf_ScriptEdit.pg_Edit() in d:\source\proximo\dev1\projects\stne\game\WebForms \ScriptEdit.cs:Zeile 596.
bei stne.wf_ScriptEdit.CreatePage() in d:\source\proximo\dev1\projects\stne\game\WebForms \ScriptEdit.cs:Zeile 248.
bei stne.TstneBasePage.CallCreatePage() in d:\source\proximo\dev1\projects\stne\game\Core\Web Controls.cs:Zeile 199.
bei stne.TstneGamePage.CallCreatePage() in d:\source\proximo\dev1\projects\stne\game\Core\Web Controls.cs:Zeile 1022.
bei stne.wf_ScriptEdit.Run() in d:\source\proximo\dev1\projects\stne\game\WebForms \ScriptEdit.cs:Zeile 99.
bei stne.wf_Game.Page_Load(Object sender, EventArgs e) in d:\source\proximo\dev1\projects\stne\game\Game.asp x.cs:Zeile 142.
bei System.Web.UI.Control.LoadRecursive()
bei System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint)
Assembly: stne.dll
Time: 06.10.2012 00:55:24
Server: DE1
User-ID: 62789
STNE-Version: 1.0.74.543
Compiled at: 03.10.2012 18:35:23
Compiled from: Proximo
in folgender Funktion
Function ShipListItem(menue As CHtmlListBox, ship As CShip, Selected As Boolean)
{
Var tmp As New CHtmlListBoxItem("", ship.ShipID, Selected);
tmp.Insert(0, ship.GetNameHtml());
menue.Add(tmp);
}
Hoffentlich ist das nicht schon wieder so ne "nichts-zu-machen-Geschichte"...