Wenn Htmlkodierung deakiviert, ist keine nachträgliche Änderung möglich
Code:
[Exception: Wenn Htmlkodierung deakiviert, ist keine nachträgliche Änderung möglich]
   bei stne.Scripting.Types.Html.CHtmlLiteral.set_Text(String value) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 790.
   bei stne.Scripting.Types.Html.CHtmlControl.set_InnerText(String value) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 317.
   bei stne.Scripting.Types.Html.CHtmlListBoxItem.RenderBeginTag(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 3013.
   bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 350.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368.
   bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368.
   bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351.
   bei stne.Scripting.Types.Html.CTableCell.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 2101.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368.
   bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368.
   bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351.
   bei stne.Scripting.Types.Html.CTable.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 1497.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368.
   bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351.
   bei stne.Scripting.Types.Html.CHtmlForm.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 146.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368.
   bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351.
   bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335.
   bei stne.TScript.GetControl() in d:\source\proximo\dev1\projects\stne\game\Core\Temp3.cs:Zeile 564.
   bei stne.wf_ScriptEdit.pg_ep_Website(THtmlControl Container) in d:\source\proximo\dev1\projects\stne\game\WebForms\ScriptEdit.cs:Zeile 1071.
   bei stne.wf_ScriptEdit.pg_TabControl() in d:\source\proximo\dev1\projects\stne\game\WebForms\ScriptEdit.cs:Zeile 670.
   bei stne.wf_ScriptEdit.pg_Edit() in d:\source\proximo\dev1\projects\stne\game\WebForms\ScriptEdit.cs:Zeile 596.
   bei stne.wf_ScriptEdit.CreatePage() in d:\source\proximo\dev1\projects\stne\game\WebForms\ScriptEdit.cs:Zeile 248.
   bei stne.TstneBasePage.CallCreatePage() in d:\source\proximo\dev1\projects\stne\game\Core\WebControls.cs:Zeile 199.
   bei stne.TstneGamePage.CallCreatePage() in d:\source\proximo\dev1\projects\stne\game\Core\WebControls.cs:Zeile 1022.
   bei stne.wf_ScriptEdit.Run() in d:\source\proximo\dev1\projects\stne\game\WebForms\ScriptEdit.cs:Zeile 99.
   bei stne.wf_Game.Page_Load(Object sender, EventArgs e) in d:\source\proximo\dev1\projects\stne\game\Game.aspx.cs:Zeile 142.
   bei System.Web.UI.Control.LoadRecursive()
   bei System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint)

Assembly: stne.dll
Time: 06.10.2012 00:55:24
Server: DE1
User-ID: 62789
STNE-Version: 1.0.74.543
Compiled at: 03.10.2012 18:35:23
Compiled from: Proximo
in folgender Funktion

Code:
Function ShipListItem(menue As CHtmlListBox, ship As CShip, Selected As Boolean)
{
  Var tmp As New CHtmlListBoxItem("", ship.ShipID, Selected);
  tmp.Insert(0, ship.GetNameHtml());
  menue.Add(tmp);
}
Hoffentlich ist das nicht schon wieder so ne "nichts-zu-machen-Geschichte"...