Wenn Htmlkodierung deakiviert, ist keine nachträgliche Änderung möglich
in folgender FunktionCode:[Exception: Wenn Htmlkodierung deakiviert, ist keine nachträgliche Änderung möglich] bei stne.Scripting.Types.Html.CHtmlLiteral.set_Text(String value) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 790. bei stne.Scripting.Types.Html.CHtmlControl.set_InnerText(String value) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 317. bei stne.Scripting.Types.Html.CHtmlListBoxItem.RenderBeginTag(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 3013. bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 350. bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335. bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368. bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351. bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335. bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368. bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351. bei stne.Scripting.Types.Html.CTableCell.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 2101. bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335. bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368. bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351. bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335. bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368. bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351. bei stne.Scripting.Types.Html.CTable.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 1497. bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335. bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368. bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351. bei stne.Scripting.Types.Html.CHtmlForm.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 146. bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335. bei stne.Scripting.Types.Html.CHtmlControl.RenderChildren(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 368. bei stne.Scripting.Types.Html.CHtmlControl.Render(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 351. bei stne.Scripting.Types.Html.CHtmlControl.RenderControl(HtmlTextWriter writer) in d:\source\proximo\dev1\projects\stne\game\Scripting\WebControls.cs:Zeile 335. bei stne.TScript.GetControl() in d:\source\proximo\dev1\projects\stne\game\Core\Temp3.cs:Zeile 564. bei stne.wf_ScriptEdit.pg_ep_Website(THtmlControl Container) in d:\source\proximo\dev1\projects\stne\game\WebForms\ScriptEdit.cs:Zeile 1071. bei stne.wf_ScriptEdit.pg_TabControl() in d:\source\proximo\dev1\projects\stne\game\WebForms\ScriptEdit.cs:Zeile 670. bei stne.wf_ScriptEdit.pg_Edit() in d:\source\proximo\dev1\projects\stne\game\WebForms\ScriptEdit.cs:Zeile 596. bei stne.wf_ScriptEdit.CreatePage() in d:\source\proximo\dev1\projects\stne\game\WebForms\ScriptEdit.cs:Zeile 248. bei stne.TstneBasePage.CallCreatePage() in d:\source\proximo\dev1\projects\stne\game\Core\WebControls.cs:Zeile 199. bei stne.TstneGamePage.CallCreatePage() in d:\source\proximo\dev1\projects\stne\game\Core\WebControls.cs:Zeile 1022. bei stne.wf_ScriptEdit.Run() in d:\source\proximo\dev1\projects\stne\game\WebForms\ScriptEdit.cs:Zeile 99. bei stne.wf_Game.Page_Load(Object sender, EventArgs e) in d:\source\proximo\dev1\projects\stne\game\Game.aspx.cs:Zeile 142. bei System.Web.UI.Control.LoadRecursive() bei System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) Assembly: stne.dll Time: 06.10.2012 00:55:24 Server: DE1 User-ID: 62789 STNE-Version: 1.0.74.543 Compiled at: 03.10.2012 18:35:23 Compiled from: Proximo
Hoffentlich ist das nicht schon wieder so ne "nichts-zu-machen-Geschichte"...Code:Function ShipListItem(menue As CHtmlListBox, ship As CShip, Selected As Boolean) { Var tmp As New CHtmlListBoxItem("", ship.ShipID, Selected); tmp.Insert(0, ship.GetNameHtml()); menue.Add(tmp); }


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